Took this screenshot during my playthrough of ‘Ori and the Blind Forest (Definitive Edition)’ around 2 to 3 weeks ago and I’m so in love with how beautiful this game is. If only, for this screenshot, I positioned the character a step more to the right so that everything is perfectly lined up… oh well.
On another note, I’ll start posting more, starting next week. These past few months I’ve been active on Twitch, streaming myself playing various games (hey, check out my channel if you haven’t). After finishing each game, I have so much thoughts I want to put down, so I figure I’ll start doing that.
I was so super excited when the VR version of Zone of the Enders : The 2nd Runner was announced. The PS2 version of this game gave me some of my fondest gaming memories and I feel like it spoiled me for mecha action games (granted, I’m pretty bad at most of them).
And now there’s a release date! And it’s this year September!! Just 4 months away! Check out the details at the official site! And look at the new trailer!
With this game, Neko Atsume VR (releasing at the end of this month!) and a few other interesting VR games such as Moss on my radar, the urge to get a Playstation VR or the Steam/PC equivalent is getting so much stronger.
More than a year ago, I started playing Flight Rising, a pet raising game site focused mainly on dragons and from friends that I made there, I discovered a Kickstarter for a game called Dappervolk. It has the exact kind of storybook-like art-style that I’m instantly attracted to. In fact, it actually reminds me a bit of Legend of Mana.
So when the Closed Beta Testing started a while ago, I had to give it a try, even though everything except account ID and name will be wiped.
Here is a quick introduction to the game. My first impressions will be in another post on its own since this one has grown a little long.
※ Disclaimer: All information in this post is based on my experience in the Close Beta Testing phase and may not be accurate after CBT.
Monster Hunter World is currently having its first seasonal event, the Spring Blossom Festival, from 6th April to 19th April 2018, so there’s a bunch of new events. What’s more, many past event quests have made their return for this duration.
With the amount of quest items to collect and craft, I had some trouble keeping track of what’s for what and how many more. To help with that, I whipped up a quick item tracker on Google Sheet and decided to share it.
Just hop over, make a copy of the Google Sheet and you’ll have your own copy of the tracker sheet. I’ve also included an “Updates” tab so if I add new event items in my own copy in the future, those will show up automatically without messing things up in the Tracker tab.
Nifty eh? 😀 Hope it’s useful.
By the way, if you need more information about the Spring Blossom Festivals or the event quests, you can check out these two places:
Although the Day 1 “Crown Update” added the ability to share the Snapshots that Prompto took to our social media, there’s no way I’m going to share all 150 (and counting) snapshots to Facebook in one-go.
So when I was going between actually doing that and taking screenshots of the snapshots, I realized that if you do the following, you can save a copy of a snapshot to Capture Gallery without it going to your Social Media:
Navigate to the snapshot you want to save
Press the “Share” button
Select “Yes” for the confirmation of “Share this photo?”
Wait for the PS4’s Share Screenshot interface appear (just appear, you don’t have to wait for it to finish loading)
Press the “Back” button
That’s it! There should be a copy of the snapshot in your Capture Gallery’s FFXV folder
I’ve done this to save all the snapshots to PS4 and then delete them from the ingame album so I have more space for Prompto’s better photos (he takes a lot of crappy ones). I also did this to save snapshots before I load a save, because there are some photos that won’t be taken even if you run the exact same thing.
Remember to check your Capture Gallery to make sure you have the photo there before deleting the ingame one! Happy photographing!
New cats have been released, so I’m popping in to check on the kitties again. After the sweet confectionery theme, it’s cooling summer time! And it’s featuring some really cute new goodies, check out that penguin cushion! And that dinosaur slide! Can’t wait to see what the cats do with them. :3
Spotted this Facebook post on my wall and I’m so super envious of the fans living in Hong Kong now!
Look at those faces in 3D smiling at us~~ So cuuuute!!
Apparently it’s the second time a limited-time Pop-Up store for Neko Atsume has opened there. The first time was in February, and this time it’s until the end of August. Those who are interested and living in the area, do head over to the official Facebook page for more details.
Remember the Kingen Neko Atsume Web Manga, where the cats are illustrated in situations depicting famous quotes? Thanks to the Neko Atsume fans among my Facebook friends, I came across this imgur gallery with the English translations of the quotes!
All you have to do is just by update your game (if you have already installed it) to the latest version and changing to English language in the Setting! Everything has been translated to English, including the cats’ names (unless you have customized them like I have).
The latest version update also added some new stuff, such as new Cowboy Western style items and a Western Style backyard that you can see in this screenshot.
There’s also new cats added in this version and some special cats have new interaction. (hint, there’s a train so…) I myself have only since one new special cat so far, and its favorite toy is the Cowboy Hat.
All in all it’s a super awesome update! I wonder what they are going to add for Christmas, or for New Year.
Yesterday, while I was on my way to STGCC 2015, I checked my Neko Atsume game as usual to see if my latest setup could finally lure out the elusive Cafe-san. To my surprise, both Cream-san and Cafe-san showed up! Together! The last two cats I’m missing!
Cream-san at least has been leaving fishies for me occasionally after the first and only sighting, during which I totally forgot to take a photo, but Cafe-san had never showed up before! To say that I was very happy is a huge understatement!
The one thing I decided to try in order to get Cafe-san to appear was to remove other items that will attract other rare cats. Lo and behold, Cafe-san appeared right off. 😀 But now I’m wondering if this is a widely known tip that I have somehow missed… ._.
Now I’m looking forward to the Ver 1.4.0 update that’s coming later this month with Autumn items! 🙂 Maybe there will be more cats?
Update (22nd March 2019) : Rabi Tobi game service ended on 29 September 2016. :<
But, I found a new link to the Rabi Tobi Collections mini-game!! Scroll down to the bottom of the post to check it out!
Lately, while I’m still trying to get Cream-san and Cafe-san in Neko Atsume, I’ve also been trying out a few other games. The newest and cutest of them all is this very new mobile game called “Rabi Tobi (ラビとび)” or “Jumping Rabbit” that was just released on 4th September, and I really want to write about and share this game with everyone.
I first spotted the game made by Japanese developer Cygames, Inc. on QooApp blog about its Pre-Register bonus. One look at the images showing the beautiful storybook style ingame art and how it’s played, and it had all of my interest (you know, other than the fact that cute animals are one of my biggest weakness).
Look how cute the art and that rabbit is!!
And here’s the promotion movie!
Interested? Allow me to give you a brief introduction~
Basically in this game, us players help to control this adorable rabbit called “つきたて” (Tsukitate) to hop islands. How? We pull on the tail (yes, the TAIL!), carefully take aim so that Tsukitate can make it safely to the next island, and let go of the tail to send our furry friend hopping. That’s all there is to the basic controls!
Now on to how the game works. Rabi Tobi has different Areas and each Area has many Stages with increasingly difficult puzzles. One Carrot is used for challenging a stage and a Carrot is recharged each 30 minutes, or players can use the In-App Purchase currency “Rubies” to recharge.
The objective of each Stage is to help Tsukitate reach the other shore. If Tsukitate falls into the water, one Heart is used for player to retry from the last island location. Each stage has 3 Hearts before player has failed the Stage and will have to challenge it again (or use Rubies to continue).
If player gets a Star for clearing the Stage for the first time, a Star for within a certain time limit, and a Star for not dropping into water. The Stars are for unlocking Stages.
To spice things up, there are islands and objects with different properties, and items that give Tsukitate different temporary powers and adorable appearance transformations! I’m really looking forward to see what kind of puzzles awaits me in the future stages. 😀
There’s a really cute web-brower mini-game on the Official Website called ラビとびコレクション (Rabi Tobi Collections)(link updated 22 March 2019) where we can poke and prod at Tsukitate to collect snapshots of it doing really cute things, like rubbing its tummy or doing a dizzying spin.
Collect all the snapshots to unlock exclusive wallpaper! The energy bar refills by one every 2 minute though so it may take a little more patience and effort. The best part for me is finding out that Tsukitate in the actual game has some of these responses when being poked at. :3
And~ that’s it~! I hope everyone will enjoy and love this game as much as I do!